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23 skills, ranging from Dagger and Critical Strike to Disguise and Persuasion to Alchemy and Lore. You (and your actions) will determine who your friends and enemies are. Naturally, to accommodate all that scheming, plotting, and backstabbing, we give the player plenty of choices, from multiple solutions to quests to different paths you can take through the game. The focus of the game is not on killing monsters, but rather on dealing with fellow humans and factions, trying to survive – easier said than done – and making a name for yourself. If you want to be Attia of the Julii or be a power player, this is your RPG.” If you want to be the hero of a story, run and don’t look back. The game is vicious, both in its lack of morality and its merciless systems. “Well, if you want a hardcore, heavy metal roleplaying experience that challenges you, this is the ticket. Now, there is nothing wrong with mindless fun and wish fulfillment, but we serve a different meal here. Traditionally, many fantasy RPGs are about killing things, clearing up dungeons, and being a hero. The game features a detailed skill-based character system, multiple skill-based ways to handle quests, choices & consequences, and extensive dialogue trees. The Age of Decadence is an isometric, turn-based, single-player role-playing game set in a low magic, post-apocalyptic fantasy world, inspired by the fall of the Roman Empire. Every dead body you leave behind increases the chance of your own demise-ill-will, bloody revenge, and betrayal are recurring themes in the game. Could I have solved things differently? It’s not just the critical hits and dodges of the traditional number-based combat engine that’s based on odds. “You offer yet another sacrifice to Death, who smiles upon you and rewards your dedication by whispering insights in your ear.” Every time this brief in-game description appears, there’s a twang of guilt. Every kill comes with a corpse and a tonne of consequences. The scrappy combat in The Age of Decadence feels brutal and visceral. A vial of poison may also resolve an issue quickly, whilst some explosive black powder in your inventory will allow for a quick escape.Įven if you are up for a fight, there are always different degrees of slaughter and death involved. With the right skills and connections you can talk, bargain, negotiate and even BS your way out of trouble. Every quest in the game can be tackled multiple ways. Even if you decide to play a strong and agile ‘Mercenary’ or ‘Assassin’, you’ll be forced to choose your battles wisely, or else have your journey cut short. The difficulty of the tactical, turn-based combat makes blundering your way through quests by fighting everyone and everything, near-impossible.
These kinds of interactions aren’t one-off. Alternatively, you could be a ‘Thief’ and just steal it. Alternatively, a highly perceptive, trade-smart ‘Loremaster’ will approach the same quest from her own unique angle, bargaining a fair price for the mysterious object. The ‘Streetwise’ and ‘Impersonate’ abilities are a natural fit for a ‘Grifter’, who begins the game by ripping off a merchant for his ancient scroll. The Age of Decadence is as much about these social and communicative skills as it is about fighting. On top of the usual combat skills and attributes, you have a number of civil skills. Rather than conventional classes, you choose a background, which will alter how you begin the game and may come to colour some of the choices you make during your adventure.
You begin the game by creating a character.
#Age of decadence blackfire pass cracked#
In this brutal, fatalistic world, Conan would have slipped, fell, and cracked his head on a rock before the first chapter had come to a close. Howard’s fictional Hyborian Age, although the stories Decadence wants to tell are generally more intelligent than the pulp adventures of Conan the Barbarian.
The low-fantasy setting has a lot in common with Robert E. It also carries that feeling of historical weight.
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The Age of Decadence’s imaginative world sparks a great deal of questions and is full of mystery, conspiracy and intrigue. The ancients are long gone and the gods have abandoned the earth, leaving survivors to eke out an existence amongst crumbling ruins, famine and pestilence. How do wealthy and powerful civilizations come to fall? What forms of society take its place? Iron Tower Studio’s upcoming RPG The Age of Decadence, influenced by these questions, sets up a world in post-apocalyptic decline.
Like all things, the great tome is now archaic, but the subjects on which it focussed are still of great interest and relevance. Edward Gibbon’s Decline and Fall of the Roman Empire is one of the most famous history books ever written.